Using Scene Table Functions

From version 7.2, you can click and double-click on cell functions in a scene table. For reference, see General Control Functions.

To test the click and double-click on cell functions in a scene table:

1. Run your sample application with the scene table. In our example, this is an application called Beyond Compare 2.
2. In Real-Time Designer, in the Scene Composer, click inside the scene window, and then click on the scene table in the application. The scene is captured.

3. In the General Toolbox, select Scene Table and click on the captured table. Scene Table 1 is added to the Controls

4. Right-click on Scene Table 1, and select Properties.
5. Select Recognize columns by Spacing and Recognize row by Spacing, and then click Recognize. The rows and columns are bounded and marked and appear in the Results View.

6. Click OK. You can now work with the scene table in Monitor.
7. Save and run the project.
8. Open Monitor.
9. In Scenes, select Scene1 and then select the Activate function, and click Invoke.

10. Select the Scene_Table1 and then select the Activate function and click Invoke. You are now ready to work with the scene table.

11. For example, select the Paint Cells Rectangles function and click Invoke.

12. Select Click On Cell and enter 2 and 1 and then click Invoke. The specified cell is clicked (selecting the cell).

13. Select Double Click On Cell and enter 1 and 1 and then click Invoke. The specified cell is double-clicked, and in our sample scene table application, opens the application.